Isaiah Cartwright, lead designer on Guild Wars 2, issued a developer blog last Friday with some details about future improvements being made to Fractals of the Mists. We’ll be seeing an improved reconnect feature for players as well as improvements to the party-tier system, which is used for placing groups within the fractal tiers. Here’s what he had to say about the tier system changes:
We’ve also made a few changes to the way party-level restrictions work. Currently, players who want to join a party are limited to the lowest fractal level in the party. This makes it difficult for lower fractal-level players to find parties, so we’ve modified the party-level restrictions to allow players of any fractal level to group up. At party creation, players can choose any fractal level up to the highest fractal level in the party. Upon completion of the fractal run, all players equal to or lower than the chosen fractal level will have their fractal level increased by one. All players above the chosen fractal level will gain karma, but their fractal level will not increase. Rewards from the fractal will be based on players’ personal reward level as long as the reward level is equal to or lower than the chosen fractal level.
For all the details, make sure to check out the full developer blog.