Guild Wars 2 Junkies » 100% completion http://www.guildwars2junkies.com Guild Wars 2 Junkies Fri, 19 Oct 2012 13:00:55 +0000 en-US hourly 1 http://wordpress.org/?v=3.4.2 Gendarran Fields 100% Completion Map and Cheatsheet http://www.guildwars2junkies.com/2012/10/01/gendarran-fields-100-completion-map-and-cheatsheet-2/ http://www.guildwars2junkies.com/2012/10/01/gendarran-fields-100-completion-map-and-cheatsheet-2/#comments Mon, 01 Oct 2012 16:00:25 +0000 Serrain http://www.guildwars2junkies.com/?p=2356

Next up in our series of Guild Wars 2 area completion guides is Gendarran Fields, the area directly north of Lion’s Arch, intended for players between levels 25-35. The area’s home of some pretty windmills, bloodthirsty pirates, and even more bloodthirsty centaur. Gendarran Fields is where the Vigil Headquarters is located, and in the same area, an asura portal to the high level Straits of Devastation map. There is one jumping puzzle in Gendarran Fields that isn’t required for the completion achievement.

These completion guides are intended to help players achieve the completion series achievements. We’ll just be covering the more difficult-to-find Points of Interest, all of the Vista Points, all of the Skill Challenges, and the area’s jumping puzzles. Also included is a humungous map, with every major Point of Interest (PoI) and Waypoint (WP) labeled. Points of Interest have black-bordered text, Waypoints dark blue. Renown (heart) quests are also labeled with their suggested level. This should help you decide on a path of adventure, if you so choose.

I’ve also labeled nearby portals to other maps as well as the entrance to the map’s secret jumping puzzle, Swashbuckler’s Cove. Gendarran Fields’ puzzle starts in a cave accessible from the riverbank shown on the large map below. For puzzle tips, please see here.

Many other maps can be accessed from Gendarran Fields, including:

Lion’s Arch (both southern portals)
Snowden Drifts (top eastern portal)
Lornar’s Pass (bottom eastern portal)
Harathi Hinterlands (both northern portals)
Kessex Hills (bottom western portal)
Queensdale (top western portal)

Gendarran Fields 100% Completion and Cheatsheet map (click to show full size version):

 

Cornucopian Fields Vista:

Start back where the giant pipe begins, at the mill south of the Vista. Hop on the stone ledge, shown on the screenshot to the right as the first X, then hop on the pipe, the second X. If you hug the wall, you’ll be able to move across it then follow the pipe all the way to the Vista. Once below the Vista, you’ll need to jump on either of the small wooden planks to hop to the very top.

Klakka the Brain Skill Point:

This one’s in Lake Gendarr, north of Applenook Hamlet Waypoint. Climb the wrecked ship from the eastern side, then speak to the asura pirate. If you choose to fight him, he’s not too difficult. His “yarr…” is adorable.

Lake Gendarr Skill Point (West side):

South of Mellaggan Shrine, north of Oogooth Waypoint (which is underwater). Talk to the little quaggan and defeat him.

Almuten Mansion Vista:

Go inside the house (approaching from the dockside might be the more direct patch), then up every flight of stairs you see. Eventually you’ll run into the Vista.

Overlook Caverns Vista:

A cave leads to this one. The starting point is the cave just south of Junction Haven Wapoint, the one full of Ice Trolls. Make your way through. Eventually the trolls will turn into spiders, and you’ll find your way to the outside, where the Vista is. There may be a couple Veteran spiders along the way.

Janusian Caves Skill Point:

North of Icegate Gorge, south of Junction Haven. Go through the cave. At the very end is a Veteran Ettin and a Skill Point to commune with.

Molenheide Point of Interest:

Second level of the main Dredge complex. Barely entering the cave will trigger it.

Bonus Area: Provernic Crypt:

Fun little optional area with some fires to dodge, enemies to kill, and a miniature puzzle. Slip behind the wall in the room with the spiders and step on both pressure plates (they sparkle when you’ve successfully stepped on them) to open the heavy door in the room with the Champion spider. In this room is a treasure chest and a stone that lets you exit the crypt.

Ascalon Settlement Vista:

Travel to the very north end of the city, where you have to climb a sloped path that’s edged by moss-covered stone. Keep climbing the path as it edges around, running toward the vista. You’ll finally see the vista on top of a building, and it can be reached by merely hopping on the roof from this side.

Skill Point Challenge west of Traveler’s Dale:

Same location as the Melamdru’s Cenote Point of Interest. Enter the cave that’s directly east from First Haven, continue to the second level, and make your way to the very end, where both can be grabbed.

Nebo Terrace Vista:

Run up the platform where the trebuchet is, and hop across to the rooftop to grab the Vista.

Skill Point Challenge north of Hezran Outcrops:

Enter the cave (either side will do) and fight your way to the little golem who gives you an item in your inventory to use. There are a couple Veteran mobs in this cave.

Vista north of Witherflank River and west of Provernic Crypt:

Hop up the rocks on the southern side. Easy grab.

Vigilant Hills Vista:

Easiest Vista ever. Run up the hill!

Vigil Keep Skill Point Challenge:

Defeat Warmaster Yulia.

Brigantine Isles Vista:

Easily reached from the top of the hill, which can be climbed up from the northeastern shore.

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Diessa Plateau 100% Completion Map and Cheatsheet http://www.guildwars2junkies.com/2012/09/17/diessa-plateau-100-completion-map-and-cheatsheet/ http://www.guildwars2junkies.com/2012/09/17/diessa-plateau-100-completion-map-and-cheatsheet/#comments Mon, 17 Sep 2012 20:00:14 +0000 Serrain http://www.guildwars2junkies.com/?p=2097

Next up in our series of Guild Wars 2 area completion guides is Diessa Plateau, the second charr racial area, intended for players between levels 15-25. The area’s home of some interesting challenges, included three jumping puzzles, a cow-flinging catapult, and plenty of old, decrepit ruins waiting to be explored. To get there, travel to The Black Citadel, and head north through Memorial Quadrant and through the portal.

These completion guides are intended to help players achieve the completion series achievements. We’ll just be covering the more difficult-to-find Points of Interest, all of the Vista Points, all of the Skill Challenges, and the area’s jumping puzzles. Also included is a humungous map, with every major Point of Interest (PoI) and Waypoint (WP) labeled. Points of Interest have black-bordered text, Waypoints dark blue. Renown (heart) quests are also labeled with their suggested level. This should help you decide on a path of adventure, if you so choose.

I’ve also labeled nearby portals to other maps as well as the entrances to the map’s secret jumping puzzles. When reading my tips for completing the jumping puzzles, make sure to take a peek at the pictures that are linked at some of the tougher areas.

Diessa Plateau’s 100% Completion and Cheatsheet map (click to show full size version):

 

Jumping Puzzles

There are two on the map besides those required for Vistas/Skill Points, making three total:

Grendich Gamble: This one takes place at the largest rectangle building in The Blasted Moors. Basically, you need to get to the top of the building by going around and around it, jumping on stone blocks and little outcroppings of wood. It’s not too difficult, although enemies respawn pretty quickly, and as a charr/norn, you may experience some issues with the camera becoming randomly obstructed. At the top is the achievement, a Rich Silver node, and a Veteran mob.

Crimson Plateau: This one’s near the Redreave Mill Waypoint. Head to the location shown on the main map. Hop up the rocks as shown in the image to the right, run through the grass, up the broken stones, hopping across to the rocks, then keep climbing up to the next area with the ruins. Jump up the next pile of broken stones, then hop through the gap between the ruined wall. Your goal here is the next series of grassy hills, so keep hopping on the rocks to get there.

Now, when you get to this place, it’s hard to see with the trees, but your next destination is through the gap ahead, approximately outlined with the red circle. Taking a flying leap off the side of the hill should get you through. After running through, follow the grassy area south to the next set of broken stone pillars. Hop across to the grassy hill that has some Onions on it, then look down for another pair of pillars as shown here. Hop down on those, follow them, hop to the next tiny grassy area, then to the larger stone outcropping. Hop across one more time, and you’ll be able to hop down to face a Veteran mob, grab an achievement, and open a shiny chest. If you still need help, here is a video.

Wall Breach Blitz: This is the one to get the Breached Wall Vista and Skill Challenge. See below!

 

Vistas, Points of Interest, and Skill Challenges

Vista south of Town of Nageling:

Head east of the Vista point, hugging the mountain. You’ll run into a pile of boulders that can be climbed and hopped across.

Silex Castrum PoI:

This one’s to the west of Ruins of Oldgate. Enter a cave, fight some Flame Legion enemies.

Moorwatch Tower Skill Challenge:

South of Blasted Moors. Defeat the butcher in his goofy hat.

Vista in same area, Moorwatch Tower:

Go to merchant southeast of the tower, slightly northeast of Town of Nagelring. Right click on the cattlepult that’s next to the merchant, and you’ll end up right by the Vista. If the event’s going on, you won’t be able to access it. Also, as a warning, this one’s fairly buggy right now on many servers.

Vista in Village of Butcher’s Block:

Climb up in the peak-shaped hill inside the village that’s north of the Vista point. Hop across to the metal fencing. You don’t need to hop to the very top, the second level is fine. Run toward the Vista point.

Blasted Moors Skill Challenge:

This one’s underground, along with the Point of Interest in the area. You can hop down the well that’s in the center of Blasted Moors, or swim there through the aqueduct that leads directly to the nearby lake. The Skill Challenge itself is just a commune point, but there may be some enemies to clear out first. The oozes down here respawn pretty fast.

Rancher’s Wash Skill Challenge:

Kill the cub’s giant bull. The bull has quite a bit of health, but doesn’t hit too hard.

Redreave Mill Vista:

Southwest of Nemus Groves. Hop up the rocky hillside south of the Vista Point. Hop up the taller, grassier rock outcropping, hop across the gap, and grab the Vista.

The Breached Wall Vista and Skill Challenge, also known as Wall Breach Blitz:

This one’s a doozy. You’ll need to start at around the location marked on the main map. There’s a visible staircase to climb, shown to the left. This area has a lot of enemies that respawn very quickly.

Now, keep in mind your objective here. We need to cross the wall, basically. Head up the staircase. Where the first gap is, hop across to the platform that’s against the wall. Hugging the wall helps. Hop to the ridge and follow it. At some point you’ll come across a Veteran mob that may or may not pull. Kill it and continue along the ridge. There’s a gap to jump across it that leads to another ridge around the corner.

Follow this new ridge until it ends, then hop up the end piece. Hop up to the next ridge, then hop to the left piece, then back to the right– just like this. Keep heading right (west), ignoring the little outcropping of enemies.

At the very corner, you’ll see where to head up. Hop up, then resume heading east (to the left). Once on the gassy knoll, hop across the gap to the little pillar that’s sticking out. Hop across the smaller pillars. Here, the path seems to end.

Hop down and to the south, where the stone ledges continue. Continue to the east. Hug the outer edge of the stone when hopping to the next stone outcropping. Hop up the smaller outcroppings then go through the grassy area, around the building. On the other side is a staircase-looking wall that’s perfect for hopping up.

Climb up the staircase, head to the edge, and make a flying leap across. I found sticking to the right side helped, as it sticks out a little further. Keep heading west, ignoring the staircase for the moment. We can’t climb it until we go behind it. Here’s what it looks like. On the other side, there’s a convenient little rock staircase. Head up the stairs afterwards, and voila, Challenge Point, along with a Veteran mob!

To reach the Vista, take a flying leap off the very edge, and you should be able to make it. If you still need help, here is a video.

Bloodcliff Quarry Vista:

Run to the back of the quarry, run up the northeastern hill, and hop on the platform.

Challenge Point north of Gram Hills:

Summons three scorpions, including a Veteran. Try and clear out the area before summoning. Also, watch for the poison and tail launches.

Burntfur’s Pool PoI:

Swim under the Breachwater Lake bridge, toward the PoI, dive down deep where the lake’s heavy with plant life, and you’ll find an underwater cave. Swim through to fetch the PoI.

Vista north of Breachwater Lake:

Hop up the piles of boulders directly to the north of the Vista.

Challenge Point on island directly north of “Blackblade Lake” text:

Summons a group of Skales.

Incedio Templum Vista:

Head deep into Incendio Templum, climb up the stack of blocky-looking stones.

Flame Temple Tombs Vista:

Head to the north side of the pool, pass where the Vista is, and hop up on the small rock that’s not quite against the cliff. From there, hop onto the pile of larger rocks. This rock path is shown to the right. Afterwards, make your way to the very top of the dome, where you can drop down and grab the Vista.

Spider Nest Cavern Skill Challenge:

There are two ways to enter the spider cave, both north of Manbane’s Outcrop. Make your way through the cave, and eventually you’ll come across a Veteran ooze and an NPC to talk to who gives you some meat to eat, which grants the Skill Point.

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Metrica Province 100% Completion Map and Cheatsheet http://www.guildwars2junkies.com/2012/09/10/metrica-province-100-completion-map-and-cheatsheet/ http://www.guildwars2junkies.com/2012/09/10/metrica-province-100-completion-map-and-cheatsheet/#comments Mon, 10 Sep 2012 16:00:36 +0000 Serrain http://www.guildwars2junkies.com/?p=2082

Ah, Metrica Province– home of tiny asura, cool floating staircases, cube-shaped elevating objects, some weird frog dudes, and lots and lots of exploration to be had. While running around, it’s pretty easy to lose track of a Vista Point or get stuck on how to find the way to that Point of Interest. Look no further– we’ve got all your answers.

For these condensed-style guides, we’ll just be covering the more difficult-to-find Points of Interest, all of the Vista Points, and all of the Skill Challenges. Also included is a humungous map, showing all the pockets of the map, with every major Point of Interest (PoI) and Waypoint (WP) labeled. Points of Interest have black-bordered text, Waypoints dark blue. Renown (heart) quests are also labeled with their suggested level. This should help you decide on a path of adventure, if you so choose.

I’ve also labeled nearby portals to other maps as well as the entrance to the map’s secret jumping puzzle area. Stay tuned for additional 100% completion maps, as well as detailed guides for the more difficult jumping puzzles.

Metrica Province’s 100% Completion and Cheatsheet map (click to show full size version):

 

Now, let’s dive into some of the more difficult Vistas, Points of Interest, and Skill Challenges, shall we?

Wildflame Caverns Vista, south of Soren Draa:

This one actually doesn’t appear on the map until you begin looking for it. To do that, head to the location shown by the giant yellow dot on the screenshot to the right, which is in the actual Soren Draa hub area, east of the trading post/repair vendors. Keep to the south wall, and you’ll run into a cave. The cave’s entrance is also shown in the screenshot. Once in the cave, the Vista’s an easy climb up a small hill amidst the lava.

West Hinterlabs Vista:

Head north a bit from the entrance to Incinergen Labs, run up the moss-covered slope that makes up the building’s edge, then hop up the floating rock staircase at the peak.

East Hinterlabs Vista Point:

Head to either side of the Splorge Metamystics Lab’s entrance, then hop up the staircase. Scale the peaked stone pillar (from the back worked well for me).

Skill Challenge south of Loch Jezt, at Durotl Grounds:

Kill the Hylek.

The Funhouse Skill Challenge:

Enter and follow the second passage. Kill the trio of enemies, including a veteran golem.

Vista north of Sunshade Caves:

Go through the cave. Entrance starts at the yellow dot shown in the screenshot below. Hang a right on the way through, and the Vista is right outside. Alternatively, entering from the Parnna’s Gate side works too.

Oola Skill Challenge:

North of Akk Wilds, talk to the knob on the door to activate a little reading comprehension quiz. It’s quite easy, but if you’re lazy, here are the answers:

1) Oola, lab genius. 2) I am not in charge. 3. Necromancy and golemancy. 4) We embody magic.

Inside, is the Old Oola Lab PoI.

Desider Atum Vista:

In the middle of the crafting NPCs, there is a set of floating stairs. Head up them, run to the Jeweler NPC, hop off the edge, then jump down to the stone peak where the Vista is.

Voloxian Passage Vista:

Head to the southeast corner of the eastern building of Brill Alliance Labs. Head up the floating staircases, then toward the other end of the top level, through the grassy area.

Michoan Marsh Skill Challenge:

Click the box on the pillar to activate three enemies. They reset if you kite them, which makes it possible to solo.

Old Flamen Lab PoI:

Here’s a trick for this one– simply go to where the mark is in the swamp area, run up against the clear wall. You’ll get credit.

Biocauldron Alchemical PoI:

This is in the swamp area too. Directly west of the Skill Challenge is the entrance. You only have to step in a few steps to unlock the PoI.

Arterium Haven Vista:

Head south of Artergon Woods. Go inside the courtyard, and up the southwest tower. Climb the second tower in the same area. Then hop on top of the barrel stack. The screenshot to the left has a pretty good view of the barrels and the next couple steps. Next, hop to the little ridge (that’s the spot my asura is on in the picture), the hanging top of the doorway, then on the wooden planks. Hop all the way up. At some point you’ll have to scoot on the edge then hop to make the next perpendicular plank.

Cuatl Morass Skill Challenge:

Clear the area, get the goo, open your inventory, and use it.

Luminates Plant Skill Challenge:

Contrary to the map, this one’s actually underneath the main structure. Head out as if you’re leaving, then jump underground where there’s a cube moving up and down. Follow the passage, kill any enemies in the way, and commune away.

Vista south of Muridian Uplands, in C.L.E.A.N. Station:

Approach from the eastern side of the station, where the little blocks form two steps. On the second step, jump across to the blue floating overhangs. Hop to the top overhang, then on the hill. The steepest hill is scalable to the east side.

Vista right outside Inquest Outer Complex:

This one’s actually outside the complex. Run to the icon following the river’s shore– you’ll eventually run right to it.

Inquest Outer Complex Skill Challenge:

This one’s in the thick of the complex, and summons a golem to defeat.

Inquest Outer Complex PoI:

This one’s a little confusing. It’s not actually reachable via the Complex entrance, and must be reached by a portal. The portal’s way on the other side of the map, where the Transfer Gate PoI is, which is west of Greyfern Expanses and north of The Anthill. Pictured below is where to find the portal exactly, which is also shown on the full size Metrica Province map.

Thaumanova Reactor Skill Challenge:

This one’s outside the reactor. Summons three Embers to defeat.

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