Guild Wars 2 Junkies » completion guide http://www.guildwars2junkies.com Guild Wars 2 Junkies Fri, 19 Oct 2012 13:00:55 +0000 en-US hourly 1 http://wordpress.org/?v=3.4.2 Gendarran Fields 100% Completion Map and Cheatsheet http://www.guildwars2junkies.com/2012/10/01/gendarran-fields-100-completion-map-and-cheatsheet-2/ http://www.guildwars2junkies.com/2012/10/01/gendarran-fields-100-completion-map-and-cheatsheet-2/#comments Mon, 01 Oct 2012 16:00:25 +0000 Serrain http://www.guildwars2junkies.com/?p=2356

Next up in our series of Guild Wars 2 area completion guides is Gendarran Fields, the area directly north of Lion’s Arch, intended for players between levels 25-35. The area’s home of some pretty windmills, bloodthirsty pirates, and even more bloodthirsty centaur. Gendarran Fields is where the Vigil Headquarters is located, and in the same area, an asura portal to the high level Straits of Devastation map. There is one jumping puzzle in Gendarran Fields that isn’t required for the completion achievement.

These completion guides are intended to help players achieve the completion series achievements. We’ll just be covering the more difficult-to-find Points of Interest, all of the Vista Points, all of the Skill Challenges, and the area’s jumping puzzles. Also included is a humungous map, with every major Point of Interest (PoI) and Waypoint (WP) labeled. Points of Interest have black-bordered text, Waypoints dark blue. Renown (heart) quests are also labeled with their suggested level. This should help you decide on a path of adventure, if you so choose.

I’ve also labeled nearby portals to other maps as well as the entrance to the map’s secret jumping puzzle, Swashbuckler’s Cove. Gendarran Fields’ puzzle starts in a cave accessible from the riverbank shown on the large map below. For puzzle tips, please see here.

Many other maps can be accessed from Gendarran Fields, including:

Lion’s Arch (both southern portals)
Snowden Drifts (top eastern portal)
Lornar’s Pass (bottom eastern portal)
Harathi Hinterlands (both northern portals)
Kessex Hills (bottom western portal)
Queensdale (top western portal)

Gendarran Fields 100% Completion and Cheatsheet map (click to show full size version):

 

Cornucopian Fields Vista:

Start back where the giant pipe begins, at the mill south of the Vista. Hop on the stone ledge, shown on the screenshot to the right as the first X, then hop on the pipe, the second X. If you hug the wall, you’ll be able to move across it then follow the pipe all the way to the Vista. Once below the Vista, you’ll need to jump on either of the small wooden planks to hop to the very top.

Klakka the Brain Skill Point:

This one’s in Lake Gendarr, north of Applenook Hamlet Waypoint. Climb the wrecked ship from the eastern side, then speak to the asura pirate. If you choose to fight him, he’s not too difficult. His “yarr…” is adorable.

Lake Gendarr Skill Point (West side):

South of Mellaggan Shrine, north of Oogooth Waypoint (which is underwater). Talk to the little quaggan and defeat him.

Almuten Mansion Vista:

Go inside the house (approaching from the dockside might be the more direct patch), then up every flight of stairs you see. Eventually you’ll run into the Vista.

Overlook Caverns Vista:

A cave leads to this one. The starting point is the cave just south of Junction Haven Wapoint, the one full of Ice Trolls. Make your way through. Eventually the trolls will turn into spiders, and you’ll find your way to the outside, where the Vista is. There may be a couple Veteran spiders along the way.

Janusian Caves Skill Point:

North of Icegate Gorge, south of Junction Haven. Go through the cave. At the very end is a Veteran Ettin and a Skill Point to commune with.

Molenheide Point of Interest:

Second level of the main Dredge complex. Barely entering the cave will trigger it.

Bonus Area: Provernic Crypt:

Fun little optional area with some fires to dodge, enemies to kill, and a miniature puzzle. Slip behind the wall in the room with the spiders and step on both pressure plates (they sparkle when you’ve successfully stepped on them) to open the heavy door in the room with the Champion spider. In this room is a treasure chest and a stone that lets you exit the crypt.

Ascalon Settlement Vista:

Travel to the very north end of the city, where you have to climb a sloped path that’s edged by moss-covered stone. Keep climbing the path as it edges around, running toward the vista. You’ll finally see the vista on top of a building, and it can be reached by merely hopping on the roof from this side.

Skill Point Challenge west of Traveler’s Dale:

Same location as the Melamdru’s Cenote Point of Interest. Enter the cave that’s directly east from First Haven, continue to the second level, and make your way to the very end, where both can be grabbed.

Nebo Terrace Vista:

Run up the platform where the trebuchet is, and hop across to the rooftop to grab the Vista.

Skill Point Challenge north of Hezran Outcrops:

Enter the cave (either side will do) and fight your way to the little golem who gives you an item in your inventory to use. There are a couple Veteran mobs in this cave.

Vista north of Witherflank River and west of Provernic Crypt:

Hop up the rocks on the southern side. Easy grab.

Vigilant Hills Vista:

Easiest Vista ever. Run up the hill!

Vigil Keep Skill Point Challenge:

Defeat Warmaster Yulia.

Brigantine Isles Vista:

Easily reached from the top of the hill, which can be climbed up from the northeastern shore.

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Metrica Province 100% Completion Map and Cheatsheet http://www.guildwars2junkies.com/2012/09/10/metrica-province-100-completion-map-and-cheatsheet/ http://www.guildwars2junkies.com/2012/09/10/metrica-province-100-completion-map-and-cheatsheet/#comments Mon, 10 Sep 2012 16:00:36 +0000 Serrain http://www.guildwars2junkies.com/?p=2082

Ah, Metrica Province– home of tiny asura, cool floating staircases, cube-shaped elevating objects, some weird frog dudes, and lots and lots of exploration to be had. While running around, it’s pretty easy to lose track of a Vista Point or get stuck on how to find the way to that Point of Interest. Look no further– we’ve got all your answers.

For these condensed-style guides, we’ll just be covering the more difficult-to-find Points of Interest, all of the Vista Points, and all of the Skill Challenges. Also included is a humungous map, showing all the pockets of the map, with every major Point of Interest (PoI) and Waypoint (WP) labeled. Points of Interest have black-bordered text, Waypoints dark blue. Renown (heart) quests are also labeled with their suggested level. This should help you decide on a path of adventure, if you so choose.

I’ve also labeled nearby portals to other maps as well as the entrance to the map’s secret jumping puzzle area. Stay tuned for additional 100% completion maps, as well as detailed guides for the more difficult jumping puzzles.

Metrica Province’s 100% Completion and Cheatsheet map (click to show full size version):

 

Now, let’s dive into some of the more difficult Vistas, Points of Interest, and Skill Challenges, shall we?

Wildflame Caverns Vista, south of Soren Draa:

This one actually doesn’t appear on the map until you begin looking for it. To do that, head to the location shown by the giant yellow dot on the screenshot to the right, which is in the actual Soren Draa hub area, east of the trading post/repair vendors. Keep to the south wall, and you’ll run into a cave. The cave’s entrance is also shown in the screenshot. Once in the cave, the Vista’s an easy climb up a small hill amidst the lava.

West Hinterlabs Vista:

Head north a bit from the entrance to Incinergen Labs, run up the moss-covered slope that makes up the building’s edge, then hop up the floating rock staircase at the peak.

East Hinterlabs Vista Point:

Head to either side of the Splorge Metamystics Lab’s entrance, then hop up the staircase. Scale the peaked stone pillar (from the back worked well for me).

Skill Challenge south of Loch Jezt, at Durotl Grounds:

Kill the Hylek.

The Funhouse Skill Challenge:

Enter and follow the second passage. Kill the trio of enemies, including a veteran golem.

Vista north of Sunshade Caves:

Go through the cave. Entrance starts at the yellow dot shown in the screenshot below. Hang a right on the way through, and the Vista is right outside. Alternatively, entering from the Parnna’s Gate side works too.

Oola Skill Challenge:

North of Akk Wilds, talk to the knob on the door to activate a little reading comprehension quiz. It’s quite easy, but if you’re lazy, here are the answers:

1) Oola, lab genius. 2) I am not in charge. 3. Necromancy and golemancy. 4) We embody magic.

Inside, is the Old Oola Lab PoI.

Desider Atum Vista:

In the middle of the crafting NPCs, there is a set of floating stairs. Head up them, run to the Jeweler NPC, hop off the edge, then jump down to the stone peak where the Vista is.

Voloxian Passage Vista:

Head to the southeast corner of the eastern building of Brill Alliance Labs. Head up the floating staircases, then toward the other end of the top level, through the grassy area.

Michoan Marsh Skill Challenge:

Click the box on the pillar to activate three enemies. They reset if you kite them, which makes it possible to solo.

Old Flamen Lab PoI:

Here’s a trick for this one– simply go to where the mark is in the swamp area, run up against the clear wall. You’ll get credit.

Biocauldron Alchemical PoI:

This is in the swamp area too. Directly west of the Skill Challenge is the entrance. You only have to step in a few steps to unlock the PoI.

Arterium Haven Vista:

Head south of Artergon Woods. Go inside the courtyard, and up the southwest tower. Climb the second tower in the same area. Then hop on top of the barrel stack. The screenshot to the left has a pretty good view of the barrels and the next couple steps. Next, hop to the little ridge (that’s the spot my asura is on in the picture), the hanging top of the doorway, then on the wooden planks. Hop all the way up. At some point you’ll have to scoot on the edge then hop to make the next perpendicular plank.

Cuatl Morass Skill Challenge:

Clear the area, get the goo, open your inventory, and use it.

Luminates Plant Skill Challenge:

Contrary to the map, this one’s actually underneath the main structure. Head out as if you’re leaving, then jump underground where there’s a cube moving up and down. Follow the passage, kill any enemies in the way, and commune away.

Vista south of Muridian Uplands, in C.L.E.A.N. Station:

Approach from the eastern side of the station, where the little blocks form two steps. On the second step, jump across to the blue floating overhangs. Hop to the top overhang, then on the hill. The steepest hill is scalable to the east side.

Vista right outside Inquest Outer Complex:

This one’s actually outside the complex. Run to the icon following the river’s shore– you’ll eventually run right to it.

Inquest Outer Complex Skill Challenge:

This one’s in the thick of the complex, and summons a golem to defeat.

Inquest Outer Complex PoI:

This one’s a little confusing. It’s not actually reachable via the Complex entrance, and must be reached by a portal. The portal’s way on the other side of the map, where the Transfer Gate PoI is, which is west of Greyfern Expanses and north of The Anthill. Pictured below is where to find the portal exactly, which is also shown on the full size Metrica Province map.

Thaumanova Reactor Skill Challenge:

This one’s outside the reactor. Summons three Embers to defeat.

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