Over the weekend, Mike Ferguson, ArenaNet Systems Designer, responded to a question on the forums regarding areas in Guild Wars 2 with super-fast respawn timers. “Is the team looking at adjusting any of the respawn rates?” the original question asked. Here’s the answer:
We are trying to adjust respawn rates in areas where the non event related respawns are just too fast. We know it can be a problem and we’ve already slowed down some spawns, but we also know there are more areas out there we need to look at.
If we know the map area and creature(s) involved we can usually find the spawns pretty quickly, so if you know of problem spots please give us as much information as you can and we’ll look into the spawns in those areas whenever we get a chance. Thanks!
So, if you notice any areas with mob respawn timers that simply seem too quick, make note of the area, and provide ArenaNet with a bit of feedback.
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