Check out more beta coverage from Rock Paper Shotgun as they give you their general over view of the game itself.
Being awesome from the start, give or take a quick tutorial, was just the beginning. As a Guild Wars 2 Elementalist, you’re constantly firing off huge spells from whichever element you want. There’s no mana bar to slow you down, only each individual spell’s cooldowns – and they’re incredibly short. Lightning surge from your fingertips? 10 seconds. Drop huge flaming meteors from the sky? 40 seconds. Your basic elemental attacks would be a ‘proper’ skill in most other MMOs, and you have four of them depending on what you’re attuned to. Many skills alter as a result of this attunement, which you can change whenever you want, including in battle. Just for fun, even the very act of swapping this does something, like a flame blast, seismic wave, or healing splash of water. I don’t know if everyone gets it so good, but I can say this: I have never played a more badass mage in an MMO. And I have played many, many mages.
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